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The Retired [Armed Merchant]’s Laid-back Journey Across the Continent 19


Chapter 19: The Rip-off Artist Returns.

“I see, I see. This might be a little… bad.”

In the newly discovered area called the ‘Third Shallow Area’, I had reached the first floor but was unable to move, hiding in the shadows.

There were too many monsters due to the effects of the alert trap, and the map was still incomplete.

It’s a bit of a shame, especially since I’d made it this far relatively smoothly.

Looking at my magic watch, it’s been about six hours since I entered the dungeon.

So, I decided to turn back a little.

“Time for a break. I’ll eat and get some sleep.”

I set up a ‘Monster-Repelling Barrier Stake’ in a small room I found along the way and, for good measure, burned some ‘Monster-Repelling Incense’.

I also cast the Hard Lock spell on the door.

It’s a convenient spell that not only magically locks the door but also strengthens it, and it can prevent most monsters from entering.

The room itself, though small, wasn’t cramped, and I quite liked it.

If I were still working, it would be the perfect place for my dungeon shop.

Maybe I’ll make a note of it and give it to Quince.

A Yaje armed merchant might settle in here.

“Now, what to do…”

I thought while munching on rations, with the incomplete map in hand.

The map shows the location of the alert trap, but the surrounding map is a bit unreliable.

In the first place, I heard that one of the ‘Mapmakers’ who makes a living creating maps stepped on the trap and retreated, so it’s safe to say that this area is unexplored.

In addition, there are too many lured monsters.

The first floor of a shallow area should only be dangerous enough for sightseeing, but whether it’s because this area can only be reached by a special route or because they were lured by the alert trap, there were some moderately dangerous monsters wandering around.

Even I, who has walked the depths of Alanis, am hesitant to proceed.

There’s a possibility that the adventurers who come on flyer requests won’t be able to handle it.

And the Adventurer’s Guild might not even be aware of this information.

“Should I take a detour, or retrace the steps of the ‘Mapmaker’ who fled… I’m torn.”

Wander through an unexplored area of an unfamiliar dungeon relying on my intuition?

No, that’s not an option. That’s relying too much on luck.

When things go wrong in those situations, it often becomes irreversible.

In that case, I have no choice but to proceed along the previous route.

At the very least, it’s a route that the ‘Mapmaker’ confirmed with his own two feet, so it should be correct.

The only problem is that there are too many monsters.

It’s only been a week or so since I left the field.

I’m not out of practice.

I’ll have to be careful and check the monsters… but it’s not impossible.

I told Al I’d be back within 45 hours, but that’s the time limit.

In other words, it’s cutting into my fun sightseeing time with Al, and when I think about it, the later I am, the more of a negative return it is for me.

As a proper merchant, I can’t accept that.

While showing Al that I’m a ‘reliable master’, I need to collect my reward from Quince and enjoy the sightseeing to depart in a good mood… there’s no time for unnecessary thoughts.

What’s a few monsters?

Part of an armed merchant’s job is to knock down any obstacles to business.

Alright, I’ll start after I finish eating.

Having decided in my heart to take a nap on Al’s lap, I… popped the rest of my rations into my mouth and stood up.

◆

“Rody-san!”

Al greeted me with a smile when I returned to the inn we had arranged in Yaje.

I had told Al to wait in our cabin on the Magitek Train, but she insisted on waiting in Yaje city, so I had to book a hotel room in a hurry.

“I’m back, Al.”

“Welcome back! Are you just checking things out today?”

It’s been a little over ten hours since I made that grand declaration at the Adventurer’s Guild.

Indeed, for someone who went into a dungeon, it might seem like a ‘quick return’.

Especially for Al, who was used to waiting for me for five days at a time… it wouldn’t be strange if she felt like I had just gone out for a bit of shopping.

“No, it’s resolved. I’ve already reported to the Adventurer’s Guild.”

“Huh, eh…?”

Al tilted her head in surprise as I sank into a chair with a very comfortable cushion.

“It was a pretty big incident, wasn’t it?”

“I suppose so.”

“Something that would throw the Yaje Adventurer’s Guild into chaos…”

“Apparently.”

I’m a little tired, and I can’t seem to come up with any clever words.

Is this what it means to get old?

“You… resolved it?”

“I just removed the cause. I’ll leave the rest to the adventurers of Yaje.”

I recalled the adventurers I met on my way into the dungeon.

I was taken aback by how proper they all were, but on the other hand, I was confident that if I left the rest to them, it would be fine.

Anyway, Al. I’m low on Al-components.

To have withdrawal symptoms after just half a day in the dungeon, I can’t do dungeon work anymore.

The ‘Rip-off Company’ can never be revived. Ever.

“Amazing! As expected of you, Master!”

“Thanks. But I’m a little tired… and sleepy.”

“Oh my, are you okay? Are you injured or anything?”

Al patted my slumped body.

It tickles a little, but it feels like I’m home.

Ah, I see. This is where I belong, with her always here.

“No injuries. I’ll take a quick shower, then let me sleep for a bit.”

“Got it.”

“And then—…”

I was about to ask for a lap pillow, but I froze.

That’s why I rushed back without taking a nap, but now that I’m about to say it, I can’t seem to find the courage.

You might laugh at me for being spineless… but as a man over thirty, is it okay to say, “Can I have a lap pillow?”

“And then, what?”

“Oh, it’s nothing.”

“I sense a hint of cowardice!”

Why are you so sharp in the strangest of ways!

“Come on, come on, spit it out!”

“I said it’s nothing! Don’t worry about it!”

“It’s the disciple’s duty to care for her tired master, and it’s the girlfriend’s duty to care for her tired boyfriend—in other words, it’s my turn!”

Al puffed out her thin chest, looking proud.

When she’s this enthusiastic, it makes me feel like I have to say something or I’ll feel bad.

“Come on, say it. I’ll do anything I can for you.”


The Retired [Armed Merchant]’s Laid-back Journey Across the Continent

The Retired [Armed Merchant]’s Laid-back Journey Across the Continent

引退【武装商人】のゆるっと大陸横断旅行
Status: Ongoing Native Language: Japanese

1 unlock every friday

...

"The 'Rip-off' business retires today! We're setting off on a journey aboard the Transcontinental Railway!" "You got it, boss!"

Armed Merchant—a term that refers, quite literally, to a peddler who is armed.

As both merchants and adventurers, they appear in various locations, weighing needs and business opportunities against the risks involved.

Sometimes in unexplored territories, other times deep within a labyrinth, and ultimately, even on the desolate Demon Continent.

One such Armed Merchant... a man known in the Adventure City Alanis as the "Rip-off Shop," has disappeared.

Rumored to be "avaricious, wicked, and devoid of human warmth," he was the city’s biggest pariah. His name is Rodi.

For the last ten years, he was a famous Armed Merchant in the Adventure City, but one day, he simply stopped showing up.

While whispers of his imprisonment or death circulated, Rodi himself had boarded the "Transcontinental Railway," heading for the frontier pioneer city of Sardin on the western edge of the continent.

The reason being, after a certain incident, he was handed a business suspension order by the Alanis Merchant Guild... and he decided to use that opportunity to retire from the dangerous life of an Armed Merchant.

The stepsister he needed to provide for had become independent. The Adventure City, where his own bad reputation ran rampant, was an uncomfortable place to live, and if he stayed, he might only get in his stepsister's way—thinking this, Rodi decided to commit to the grand journey he had always longed for as a way of settling into retirement.

However, his disappearance was slowly causing ripples throughout Alanis.

Rodi, of the so-called "Rip-off Firm," had actually been functioning as a safety net, solving the labyrinth's various dangers in exchange for coin.

There was no other Armed Merchant like Rodi who would appear in the labyrinth's depths... the most dangerous territories. His absence was gradually turning into a source of major anxiety within the Adventure City Alanis.

Having lost both their supply lines and their safe zones in the deep levels, the adventurers gradually became passive, and the production of labyrinth resources—the lifeline of the Alanis economy—began to drop significantly.

Viewing the situation gravely, the Alanis administration arrived at a single answer: to announce the reinstatement of Rodi's business rights.

Even though the man himself remained nowhere to be found.

Meanwhile, Rodi, the former proprietor of the "Rip-off Firm," was using his natural skills and experience to solve little troubles and problems at every stop on his railway journey.

The Alanis administration and Merchant Guild are moving to bring him back.

Just what will happen to Rodi’s retired slow-life journey?

Part Merchant, part Adventurer. A Warrior and a Mage, an Alchemist and a Thief.

The story of an all-powerful, peerless, retired Armed Merchant aiming for his ideal retired slow life... begins now!

 

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